It was a Wednesday, I remember it clearly. The main story had me running ragged through New Eridu, and all I wanted was to hit the sack in my trusty trailer. Just as I was about to call it a night, my phone buzzed. A message from Anby popped up: "Hey, Proxy! How are your math skills?" I stared at the screen. My math skills? Let's just say they're... resting, much like I wanted to be. I gave a non-committal reply and finally got some shut-eye. Little did I know, that simple text was the key to unlocking a whole new layer of connection with the Agents of Hollow.

The next day, after a chat with Wise—who always seems to know more than he lets on—I texted Anby back. That's when it happened. A new commission, "Anby's Problem,\" slid right into my schedule. Man, this game really makes you work for the good stuff, doesn't it? It wasn't just some side hustle; this was the golden ticket. Finishing this commission was the only way to unlock all the other Agent Trust events and hangouts. You know, the real juicy content where you get to know the characters beyond their combat stats.

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But here's the kicker—you can't just waltz into this. The game gates it behind some serious progress. You've gotta power through the main story all the way to the 'Chapter 2 Interlude'. And to even get there? Your Inter-Knot Level needs to be at least 30. No two ways about it. It's a grind, but honestly, by the time you're fighting through Chapter 2, hitting level 30 feels pretty natural. It's the game's way of saying, "You're ready for the deeper connections now."

So, what's the big deal with these Trust events anyway? Oh, buddy, let me tell you. They're not just fluff. Building trust with your Agents pays off big time:

  • Exclusive Rewards: We're talking character-specific Dynamic Wallpapers for your in-game device. Super cool.

  • Deeper Communication: Unlock the ability to text them anytime! It's not just mission stuff; you get casual chats, lore drops, the works.

  • World Building: You'll start seeing them around New Eridu outside of missions, just going about their day. It makes the city feel alive.

  • Lore Galore: Get the inside scoop on their backstories, motivations, and secrets you'd never hear in a briefing.

  • Standard Payouts: On top of all that, you still get the usual Polychrome and Dennies for increasing your closeness. Can't complain about that!

Once "Anby's Problem" was on my schedule, the next step was a no-brainer: head to Sixth Street and meet her. The event itself was... an experience. Let's say Anby's idea of a 'problem' involves more variables than I've had hot dinners. After we wrapped up, Wise was waiting. A quick debrief with him officially flipped the switch, unlocking the Trust event system for all my Agents. The real game had begun.

Requirement Details Why It Matters
Main Story Progress Complete 'Chapter 2 Interlude' Unlocks the narrative context for deeper bonds.
Inter-Knot Level Reach at least Level 30 Ensures you have enough gameplay experience.
Initial Trigger Receive & respond to Anby's text message Starts the personal connection chain.

Now, a couple of pro tips from someone who's been there. First, you actually need to own the Agent to participate in their Trust events. No free rides on this friendship train. Second, Anby's event is the master key, but each character has their own unique lock. For some, you might need to finish their personal Agent Story first before their trust events become available. It's all part of the journey.

Looking back from 2026, the system feels even more integral. The bonds I forged through those events, starting with Anby's puzzling math challenge, defined my entire Zenless Zone Zero experience. It transformed my team from a roster of fighters into a group of... well, friends. The city of New Eridu stopped being just a backdrop for chaos and started feeling like a home, populated by people I genuinely cared about. That first text from Anby? It wasn't just a math question. It was an invitation to a whole world of connection, waiting just beneath the surface of the proxy life. And honestly? Solving her problem was worth every bit of the grind.